Past project · 2025–2026

Strike Robot

Strike Robot builds the software stack for physical AI: SR Platform creates simulation-ready worlds and assets from language, SR Agentic gives robots task-shaped understanding of the real world, and both are tested on humanoids, quadrupeds and arms in simulation and on real hardware.

01 / Building simulation worlds by hand

SR Platform

SR Platform generates physics-valid simulation environments, production-grade 3D assets and training-ready datasets from a single natural-language description. Generated assets pass validation gates for geometry, articulation and physics readiness.

Asset creation

3D geometry from text, or a real object reconstructed from photos, with physically based materials.

Spatial layout generation

Full environments composed from language, with physics constraints built in.

Simulation and rollouts

Robot policy rollouts in generated scenes, with sensor, collision and success data exported.

Real-time editing

Swap assets and change physics or lighting without leaving the platform.

From prompt to simulation-readyA prompt becomes assets and scenes; validation gates check geometry, articulation and physics, and feedback guides refinement. 2026-10 post
Articulated assetsA fully functional asset with several degrees of freedom, built by SR Platform. 2026-10 post
Soft, elastic objectsFrom a prompt to a simulation-ready soft, elastic object. 2026-10 post
One month after launchRicher geometry, higher-fidelity surface materials and more realistic assets than at launch. 2026-07 post

02 / Robots acting on stale or hallucinated world models

SR Agentic

SR Agentic is an intelligence layer between perception and action. It turns a natural-language task into a lean, task-shaped world model, runs a fast safety loop on the robot and deep reasoning in the cloud only when something new happens, and verifies before it commits.

Task-conditioned scene graph

Builds only the spatial structure the task needs: the map is a function of the task.

Open-vocabulary perception

Detects and grounds objects it was never trained on, fusing detection, segmentation and captioning.

Real-time adaptation

Change detection updates the world model and the planner re-plans on the fly.

Trust and anti-hallucination

Confidence gating, grounded retrieval and visual checks: the robot abstains and re-checks instead of guessing.

03 / Safety in factories without people

SafeGuard ASF

SR Agentic on the Unitree G1 humanoid for autonomous industrial safety: fire and smoke, abnormal pipeline temperature and intruders in restricted zones, with ReAct reasoning over 23 tools and learned locomotion policies.

Tracking a workerThe G1 recognizes a worker in protective gear and keeps tracking them.

04 / Behaviors that work in simulation but not on the robot

Simulation to reality

A real laboratory is reconstructed inside SR Platform so that behaviors validated in simulation can be checked against the real space. The simulation stack is open source.

A real lab, reconstructedPart of a real laboratory rebuilt in SR Platform, to carry behaviors from simulation into reality. 2026-06 post

05 / Autonomy without relying on the cloud

Legged robots

Humanoids and quadrupeds that turn camera, depth and LiDAR data into maps and actions, with on-device inference on Qualcomm edge hardware so they keep working offline.

Camera → depth → LiDAR → SLAM → actionReal sensor data turned into navigable maps for autonomous humanoid operation. 2026-06 post
One stack, many robotsSR Agentic runs across platforms; a Unitree Go2 quadruped joins the fleet. 2026-06 post
A brain on its backA Qualcomm Dragonwing QCS6490 mounted on the robot processes everything on the spot, in real time. 2026-07 post
Why edge computingLow-latency on-device VLM/VLA inference, offline navigation and longer deployments on less power. 2026-08 post

06 / Physics that is hard to simulate

Contact-rich and deformable objects

Assets with realistic contact, friction and deformation: cloth that can be grabbed, pulled and draped, articulated objects, and physical properties validated in simulation.

Cloth manipulationGrab, pull and drape cloth naturally, using MuJoCo's Newton constraint solver for cloth, contact and friction. 2026-07 post
Drop tests in Isaac SimGenerated assets checked for mass, center of mass, inertia and friction in NVIDIA Isaac Sim. 2026-08 post
Articulated assets for under $1A simulation-ready articulated asset for under one dollar, free for students, university labs and researchers. 2026-07 post
Full-physics worldsSimulated worlds with full physics and real interactions, everything within reach. 2026-08 post
Three months of progressMore detailed, physics-ready layouts for robot training, generated in under 5 minutes. 2026-08 post

07 / From instructions to closed-loop manipulation

Manipulation

Robot arms trained and tested on articulated, physics-enabled assets generated by SR Platform, from opening a microwave to semantic pick-and-place driven by SR Agentic.

See, reason, actSR Agentic understands a high-level instruction, identifies objects by material and runs semantic pick-and-place, closed loop. 2026-09 post repost
Opening a microwaveA robot arm opens an articulated microwave inside a generated layout, in Genesis physics simulation. 2026-08 post
Bridging sim and realPhysics-enabled, interactive assets that make the move from simulation to reality easier. 2026-08 post

08 / Long tasks that combine moving and handling

Mobile manipulation

Legs, wheels and arms working together on multi-step tasks inside environments generated entirely by SR Platform.

A quadruped opens a microwaveA robot dog uses an arm mounted on its back to open a microwave. 2026-11 post
A 12-step taskIn a world generated by SR Platform, XLeRobot runs a 12-step task sequence from start to finish. 2026-09 post
Find, pick, deliverFind a target cube, pick it up and deliver it in a generated factory layout, with Genesis for physics. 2026-08 post

Videos: Strike Robot; each clip links to its original post. Descriptions follow the posts and strikerobot.ai.